Wasteland 2 To Include Obsidian Support… with an “If”
Recently this “fund your games through Kickstarter” has taken off. Amazon must be laughing at how much money this is making them, but I digress.
Brian Fargo, the head of inXile Entertainment, is looking for funds to create a sequel to the popular RPG (released in 1988) Wasteland, with an initial target of $900,000. The studio have now raised a staggering $1.6million.
inXile will bring in Obsidian Entertainment, if the project can reach $2.1million within another 17 days. Chris Avellone from Obsidian stated “Wasteland is one of my favorite RPGs of all time, and when Brian asked if I wanted to work on the sequel, I jumped at the chance. While I’ve worked on Fallout 2 and Fallout: New Vegas, getting the chance to work on the spiritual successor to the Fallout franchise is a honor,”
Fargo himself added “I have a history with the guys at Obsidian that dates back to the days of Interplay’s Black Isle studios. Together we created some of the greatest RPG’s of all time, from Fallout 1 & 2 to titles like Icewind Dale and Planescape: Torment. It is great that we now have a chance to reunite on a project like Wasteland 2.”
“Obsidian has an incredible library of story, dialogue and design tools that they have used to create hits like Neverwinter Nights 2, Star Wars: Knights of the Old Republic II, and of course, Fallout: New Vegas. Regardless of the tech we use to develop the game, experience with these tools will help us efficiently design the game without wasting time and resources on the tools needed for development.”
Considering Obsidian’s experience with RPG’s it would be great to see them in on the project. So far the extra money put into the project means the game will also be hitting Mac shores.