Published on October 27th, 2010 | by Ben Gray5
Review: Red Dead Redemption: Undead NightmareRelease Date: October 26th 2010 (Worldwide) Genre(s): Third Person Shooter, RPG, Action and Adventure Publisher(s): Rockstar Games Developer: Rockstar San Diego, Rockstar North Format: Downloadable Rating: 18+, M (Mature) [Rating:10/10] Now this is the Red Dead Redemption content I’ve been waiting for. I’ve never really been a fan of multiplayer in Rockstar’s games – don’t get me wrong, it’s not that the multiplayer isn’t good, but it’s just not for me. The single player of Red Dead is incredibly gripping, and was the highlight of the game for me, so with the two previous add-ons being multiplayer specific, it was good to get my hands on the first slice of single player content for the game. What I wasn’t quite expecting however, is to find myself catapulted into a zombie apocalypse in the American West. So let’s crack on with the add-on. It is a separate campaign to the main story, and is set between when John Marston returns home and the end of the main game. Your uncle suddenly gets a craving for human flesh and ends up resulting in Marston’s wife and son becoming infected with the plague. Set out on finding a cure, Marston travels the terrain, meeting familiar faces as he tries to prevent the American West from becoming infested with mindless zombies. One thing was certain though; when playing the add-on, I struggled to tell whether the campaign was set in an alternate reality to the main game, a nightmare, or actually set with the events of the main game, and what persuaded me to think this was the events that unfold throughout the unusual, supernatural story of Undead Nightmare. You will be running to the main towns in the game, helping survivors and saving them from the zombie onslaught. Marston will likely have to return to saved towns throughout the campaign as they will come under attack again, but luckily not frequently enough to ruin the experience. Zombies will not die unless you put a bullet in their head, which makes the game relatively challenging on Normal and Hardcore targeting modes, but casuals should be fine when it comes to decapitating the horde. Gaining the upper ground will become essential to staying alive and picking off zombies from a distance, as you’ll be surprised at how quickly you can become overwhelmed by a crowd of the Undead – a fate I suffered several times throughout the campaign due to my cockiness. There is a nice variety of missions to complete, ranging from defending a train from the Undead threat, to capturing a zombie, which is harder than you think, when zombies are running to tear you apart, limb from limb as you try to get away with the zombie alive. The pace of the missions was ruined slightly on a mission where I had to find particular plants for West Dickens (remember him?) so he could work on a cure. Otherwise, the campaign is fantastic, and beheading zombies plus using everything to survive will also help you obtain achievements from the original game too, even though the add-on comes with a hefty ten extra achievements. Lasting a good six hours long with some good replay value added, the price tag is already fulfilled in my opinion.
Red Dead Redemption: Undead Nightmare is available to buy on 26 November as a stand-alone disc that bundles together for the first time ever, the Undead Nightmare Pack, the Outlaws to the End Co-Op Mission Pack, the Legends and Killers Pack, the Liars and Cheats Pack and all the Multiplayer Free Roam modes released to date. Undead Nightmare will be available at retail stores everywhere for £24.99 and does not require a copy of Red Dead Redemption to play.