Published on November 29th, 2010 | by Charlie4
Review: Assasssin’s Creed: BrotherhoodRelease Date: 16 November 2010 (US), 19 November 2010 (EU) Genre(s): Third-Person Historical Action Publisher(s): Ubisoft Developer: Ubisoft Rating: M (Mature), 16+ Possibly one of the biggest games of the year has finally arrived. Assassin’s Creed: Brotherhood, also known as Assassin’s Creed 2.5, has finally arrived, and takes exactly a few hours after the events of the second game. After failing to access sequence 9, Desmond makes his way through the first sequence through a new era of Ezio Auditore da Firenze’s memories. Ezio still has the apple, and with the help from Uncle Mario, he tries to find a spot where nobody can find it, but its power is too great, and dropping it in a river is too risky. They both set off to Monteriggioni, which is soon attacked the following morning. After finally completing the first sequence, the van they left through in the previous game stops. Desmond realises that he is in the ruined Monteriggioni, hundreds of years later. They manage to find their way into the secret hidden assassin chamber, where hopefully no one from Abstergo can find them. Desmond has to make his way through eight more memories, in order to find where the Apple of Eden has been hidden before Abstergo can find out it’s location. In all fact, history is bound to make many people fall asleep, but when it’s in video game form, that makes the situation a little less tiring. However, the historical story site to Brotherhood is a little dryer than its predecessor, but the modern day side is a little better as you get more of an understanding of what is going on when the story is explained. Kind of. However, the story does come with an ending that will make you beg for more, and no doubt you’ll be wanting Assassin’s Creed 3 more than the next Call of Duty. Whilst playing the campaign, at any point in the campaign, you can do this, combat training, or indeed replay any mission in any DNA sequence. This will not screw up your game, as once you have completed that mission again or have left it, you go back to your original checkpoint. If it would screw up your game, Ubisoft wouldn’t have added it. This is a useful tool, especially since there are missions which have extra objectives in order to get 100% synchronisation. Now there’s hardly a difference between Assassin’s Creed II and Brotherhood, but Ubisoft have added some brand new features that will make the game tougher and easier at the same time. As well as your usual viewpoints to find around Rome, the game has been added with Borgia towers. Since Rome has been taken by the Borgia, Ezio can go around Rome, kill the captain of a certain restricted area and set the tower alight. Once you have done this, you can upgrade recently deserted buildings into things such as blacksmiths, tailors, banks, stables, and more! Not only that, but once you have set a tower alight, you can recruit fellow citizen who are being attacked by the Borgia. Of course, you can only begin recruiting when you get to that stage in the campaign. These assassins are extremely useful, especially when you are taking out other towers, as the captains can be a little tricky, especially when they can begin their escape at any time. Depending on the amount of assassins you acquire in your brotherhood depends on how you can use them. But of course, they are not immortal, as they can die if they take too much damage (as they would). Up to 12 assassins can be trained and levelled up, and the higher you level them, the better they fight in battle. Other than that, there aren’t many differences between this game and Assassin’s Creed II, which is a little disappointing. The combat is still better than the first game, but unlike ACII, there isn’t as much Leonardo da Vinci as you would like. You still encounter him in the game, and you can still do side missions for him, as well as earn upgrades, but the nerd we all knew and loved from the second game has gotten old and less fun, which is sad, but that’s life.
The campaign also adds combat training, which allows you to earn medals for how great you perform. You can also try and beat your friends scores and times to try and get to the top of the leaderboard. The only problem with this is that the controls do not always work first time, giving you the disadvantage. And the fact that when you want to try and beat your friends, you need to try and get the pattern right, as in some cases, if you don’t do the course right, you have to go right back to the beginning, which is a little annoying, but that’s how it should be.
The second main attraction of Assassin’s Creed: Brotherhood is the multiplayer, which I have to say is very enjoyable indeed. Of course, just like the campaign, you can do everything an assassin can do in the campaign, such as climb buildings, assassinate your target from above and take leaps of faith. The multiplayer has four game modes (with release, as Ubisoft plan to add more modes). Those are known as Wanted, Manhunt, Alliance, and Advanced Wanted. Wanted and Advanced Wanted (Advanced is just a difficult version of the main thing, with targeting a little more difficult) are modes where you are given a target, and using the compass at the bottom of the screen, you are to locate your target and assassinate them. But you need to be careful, as you yourself may be a target. You are able to stun your pursuer, but don’t always rely on your stun as it may not work every time. A kill will always give you 100 points, but it’s the way you kill them that will give you more points, for example, if you just walk up behind your target and kill them, you may get an incognito kill worth 300 points) or a silent kill (worth 200 points).
Manhunt is where you are in a team of up to 4 players, and in round one, you are either the pursuers or the targets. If you are the pursuers, then it should be obvious what you need to do (kill your targets), but if you are the targets, then there are two things you can do. Run, hide and let your team do everything, or stun your pursuers when you get the chance. The team with the most points at the end of the two rounds wins. Alliance is where you are partnered with a player, and there are three teams in the match. One team are your targets, while the other team are your pursuers. At the end of round one, the targets switch around, where you are now after your previous pursuers and your previous targets are now your pursuers. There are 14 main multiplayer characters to play as (excluding pre-order and limited edition bonuses), with a 15th as a UPLAY unlock. Some of the characters in multiplayer you may spot in the main campaign, so look out for those. As you gain levels, you can unlock features for your characters and classes. You can unlock colours for your characters clothes, Killstreak bonuses and loss streak abilities, as well as some perks and hidden weapons, such as guns, which are extremely useful when your target is running away.The multiplayer is almost flawless, with its exciting chases and insane scores you can obtain. Most maps are fun to move around in, and no doubt Wanted is the most fun mode of the lot. The only downsides to the multiplayer are that there are only 4 modes upon its release. I know they are to release more, but couldn’t they have done that beforehand? The other problem with the multiplayer is the insane amount of waiting you have to do to just get into a game. Ubisoft really need to patch this, as it just takes way too long. Assassin’s Creed: Brotherhood is definitely riddled with story, with a campaign that will definitely fill your assassin bar while you wait for Assassin’s Creed III. With its satisfying campaign and it’s almost flawless multiplayer, Brotherhood is a must have for all fans of the series, and could certainly become a contender for game of the year.