Published on October 23rd, 2011 | by Charlie


Review: Dragon Age II: Mark of the Assassin

Review: Dragon Age II: Mark of the Assassin Charlie

Summary: Charlie takes a look at Dragon Age II: Mark of the Assassin, is it any good? read the review to find out!


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Not long after the release of Dragon Age II, Bioware announced a live action tie in series to do with the Dragon Age universe. Nobody really knew much about it, apart from the fact it contained the wonderful Felicia Day. People didn’t even realise it was to do with upcoming DLC… or was that just me? Yet again, Cassandra calls back Varric after he did not tell her about the events of Hawke and Tallis. So as always, Varric tells the tale. Note: My playthrough was played after I completed the game, so my events may seem different to yours.Varric has a contact named Edge, who supposedly wants to talk to Hawke about something very important.  Unfortunately however, it turns out to be an ambush. As always. But fortunately, Tallis comes in (voiced and modeled by the wonderful Felicia Day). It turns out she has been looking for Hawke after she needs his help in recovering a very important Jewel located at Chateau Haine, so they make the journey out there. Hawke was needed specifically as he is known as the “champion”, and only noble such as himself are invited to a “wyvern hunt”. Before anybody can enter the Chateau, the first wyvern must be slain, so you and your companions are to set out and kill a wyvern, gain access to the Chateau and find the jewel. One thing slightly confuses me about the story however, and that is that the plot goes all weird half way through, and in the end, the story feels a little meaningless. To me, the entire story felt like it was an excuse to have Hawke meet Felicia- I mean Tallis for some reason. In other words, the DLC seemed like an excuse to bring Felicia into the Dragon Age universe. Sorry Bioware, but you have slightly disappointed me. Because this is DLC, not much gameplay is added. However, there are a few missions which are a little different that what you might have previously done before. In one mission, you have to try and sneak past guards with Tallis, and to do that, you need to throw rocks that would catch a guards attention for a moment, or hit them on the head, knocking them out for a moment. There’s also one side quest which has you guessing how many of each food is needed for a recipe, though I am not sure why. Unlike the previous DLC (Legacy), the achievements are a lot harder to obtain. In the previous DLC, you could probably earn all the achievements in a single playthrough. But in this DLC, it’s not as easy. I, like many, love Felicia Day. Even though I just said that the entire DLC felt like an excuse to bring Felicia into the Dragon Age universe, I am glad she is a part of it. If you’re a fan of hers, she’ll make you laugh alright. It’s a real shame that she wasn’t a companion in the main game to begin with, as I would have loved to romance her. Hopefully if we ask Bioware nicely, Tallis will be a main companion in Dragon Age III. There were a few noticeable fights throughout the DLC, but nothing too special. Defeating a wyvern was so easy to be honest with you and although they seem mean, they don’t really do much harm. The end boss fight was less impressive than Legacy, but was still a worthy fight to be credited. I did encounter a bug where after I defeated the final boss, I was stuck with loading screen (where the screen dims and “Loading…” is shown in the bottom right corner). Maybe Bioware could get on that? For a DLC, Bioware still knows how to make them pretty lengthy. I’m still waiting for the DLC that will be the “Lair of the Shadow Broker” of Dragon Age. I have yet to see it.

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About the Author

Some say I should be a video game journalist, others say a video game designer. Shame you can't be both.

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