This is a segment of where we remind you guys of classic games you may have forgotten, and games we wish we could either have a remake, be brought back to life as an arcade game or be given a sequel, or quite possibly something else, no matter what platform they were on. At the end of the article, I will tell you guys what I believe should be done with the game.
Let’s be honest, this game was bound to crop up sometime in my segment. This week, we take you all the way back to 1996, with everybody’s favourite orange bandicoot (doesn’t sound as recognisable as “everybody’s favourite blue hedgehog”, I know).
Back in the 1990’s, Crash Bandicoot was one of the very few franchises almost every gamer knew about. If you didn’t, shame on you.
Developed by the amazing Naughty Dog, Crash Bandicoot was set in Australia, where the evil Doctor Neo Cortex lives on his three islands. Using one of his creations, known as the Evolvo-Ray, he uses it on the local wildlife to transform them into pumped up beasts. However, Cortex had plans for one particular bandicoot he had used the Ray on, named Crash, who had been planned to be the leader of the animal army. Cortex decides to put Crash in another one of his creations; the Cortex Vortex (awesome name, huh?). The machine has not yet been tested, and Cortex’s friend, Doctor Brio, warns Cortex not to use the machine due to the fact it’s not been tested. Cortex uses it anyway, but the machine rejects Crash, and leads Cortex to believe Crash is unworthy to be the leader. Cortex chases after Crash, but Crash manages to escape. So instead, Cortex prepares Tawna, a female bandicoot, and Crash’s love interest, for experimentation. Crash goes out to rescue her, cleaning up Cortex’s mess along the way.
Crash Bandicoot was a Platformer, and you, as Crash, had to progress through levels in order to rescue Tawna. Along the way, you pick up Wumpa Fruit, and for every 100 Wumpa Fruit you obtain, you get an extra life (much like Sonic’s rings). Once you lose all your lives, it’s “Game Over”, but you can continue from the last level you played. Wumpa Fruit could be obtained by simply picking them up, or destroying boxes, which could also obtain masks, which would help protect from an enemy attack. Obtaining 3 masks and not using them would allow Crash to be invulnerable for a certain amount of time. Other boxes include “Arrow Boxes”, which would allow Crash to jump to extreme heights, “Checkpoint Boxes”, which are self-explanatory, and more. Enemies were defeated by crash jumping on them (Great. A Mario reference!), or by using Crash’s tornado ability.
That's one box broken. Just another gazillion to go!
Throughout the years, [in the main series] Crash has received 5 sequels, and although the first 2 sequels were great, sadly the other 3 were… not so great. One of the big reasons could have been because after the third game, the game was no longer developed by Naughty Dog. There has been too many awful sequels for Crash, so I believe that a new one would be out of the question. The first 3 games have already been re-released on the PSN, so that’s good too. I honestly believe that Crash Bandicoot should get a reboot. Strike me down if you wish, but if Naughty Dog was asked to remake the games again, I’m sure those who loved the series in the 1990’s would approve, and those new to the franchise would too.
Crash Bandicoot was released in 1996 for the Playstation, and began it’s PSN distribution in 2006.