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Published on February 2nd, 2012 | by Charlie

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Alan Wake PC Release Date and New Details Revealed

If you’ve been on the Alan Wake forums like I have, you may have noticed that many people were gagging for the release date. Today an official press release went up, revealing the release date to be the 16th February 2012. That’s just 2 weeks away (Remedy will be busy). Whilst European pricing has yet to be confirmed, you’ll be able to buy the game in America for $29.99 for the standard edition and $34.99 for the limited collectors edition. And do remember, the game is also coming with both DLC’s (The Signal and The Writer), so personally, that’s a great price. There are yet any details as to what is in the limited collectors edition, but it probably won’t be the same things as the Xbox 360’s. “We’ve done our best to do justice to the PC version and do things the way they should be done for PC. The PC version looks absolutely beautiful. We’re bringing the game to life in a whole new way,” says Markus Mäki who is CTO at Remedy. The key enhancements for the PC version:
  • Experience Alan Wake’s Pacific Northwest in higher resolutions and higher fidelity than ever before
  • Fully configurable mouse and keyboard support (or if you prefer to play with the Microsoft gamepad connected to your PC, you can do that too!)
  • A wide selection of customizable graphics settings and support for 4:3, 16:9 and 16:10 aspect ratios
  • Multithreaded engine that takes advantage of quad core CPUs
  • Additional features our fans have sought after, such as field of view adjustment as well as “hide HUD”.
  • Works with AMD Eyefinity 3D 3-screen mode
  • Works with NVIDIA NVISION2 Stereoscopic 3D
You’ll be able to buy the game from Steam, which comes with Steamworks (yes there will be Achievements) and from other places such as Origin not long after. And do remember, you got the release of American Nightmare for XBLA a week later. It’s Alan Wake month!

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Some say I should be a video game journalist, others say a video game designer. Shame you can't be both.



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